PvP Mod

Minecraft rebuilt for fair competitive play.

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Free. The practice bots need no account; online play needs a Microsoft account that owns Minecraft: Java Edition. Sign in.

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Why it exists

Minecraft PvP is a real competitive discipline on an engine that was never built for it. Three bugs define the ceiling, and all three belong to the engine rather than to the game:

A from-scratch engine deletes them by construction, because fair hit registration is the foundation instead of a patch.

128 Hz, fixed

The simulation runs at 128 Hz on a fixed timestep, independent of your frame rate. Minecraft runs 20.

Server-authoritative

Clients send inputs, never positions. The server re-simulates every tick — the netcode and the anti-cheat at once.

Real lag compensation

The server rewinds each target to what you actually saw when you clicked. The Counter-Strike approach, not a reach fudge factor.

The hitbox is the model

Not a box around the player — the six posed boxes you can see, from the same skeleton that draws them.

1.9 combat, exactly

Cooldown, charge-scaled damage, crits, sweeps, the sprint-reset W-tap. Ported from the real values, not approximated.

Requirements